Wolfenstein: The New Order (soundtrack)
Wolfenstein: The New Order (Original Game Soundtrack) | |
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Soundtrack album by | |
Released | May 19, 2014 |
Genre | Soundtrack, Industrial rock, Heavy metal |
Length | 51:45 |
Label | Bethesda Softworks |
Wolfenstein: The New Order (Original Game Soundtrack) is the soundtrack to the video game Wolfenstein: The New Order. The soundtrack was released on 19 May 2014, consisting of an original score featured in the game.[1] Composer Mick Gordon took inspiration from multiple sources while producing the soundtrack, ultimately creating over six hours of music. Critical reception to the soundtrack was positive, as reviewers considered that the music had been appropriated effectively for gameplay.
Background and recording
[edit]Wolfenstein: The New Order makes use of an original score that reflects the alternate universe depicted in the game. "We wanted to identify with different sounds that were kind of iconic, 1960s sounds, and then do our own twist on them to make a sound authentic enough that it felt realistic," said Pete Hines, Vice President of PR and Marketing for publisher Bethesda Softworks.[2] Developer MachineGames placed a high importance on the game's music, and aimed for a high standard. During the game's development, composer Mick Gordon travelled to Sweden to meet with MachineGames, and spotted the game over three days, partly collaborating with both Fredrik Thordendal[3] and Richard Devine. Gordon expressed the difference in composing the soundtrack for Wolfenstein: The New Order compared to other games; "usually you sign onto a project and then you're given a list of 150 battle cues to do," he said.[4]
When searching for a genre in which the soundtrack would be based upon, the development team initially sought inspiration from the music of Richard Wagner, who was posthumously admired by Nazi Party leader Adolf Hitler; the game is set in an alternate history in a world where the Nazis won the Second World War. After studying Wagner's work, the team discovered that it didn't necessarily fit with the game's tone. The team then looked for a style of music that would suit the Nazis, ultimately selecting distortion. "There's lots of analogue distortion types, there's all sorts of different pedals and valves and things that are really breaking up," said Gordon. The team also took inspiration from 1960s music, using analogue equipment such as tape machines and reel-to-reel machines. Gordon has said that the soundtrack is "a tribute to all things guitar". In collaboration with each other, the team of musicians composed over six hours of music which scores the game.[5] Jens Matthies, creative director of the game, said "A lot of the score features odd time signatures yet it's all very groovy."[6]
Critical reception
[edit]In the context of the game, Wolfenstein: The New Order Original Game Soundtrack was well received. Brian Skahan of GameSkinny considered the game's soundtrack "phenomenal" and "gripping", stating that is adds realism to the depiction of the game's alternate history setting.[7] John Galbo of GeekNation called the soundtrack "amazing", likening parts of it to the music of Wolfenstein 3D.[8] Dennis Scimeca of Ars Technica considered the score an appropriate choice during gameplay,[9] and Chris Thursten of PC Gamer agreed that the music is "far more than you might expect".[10] Tim Blevins of MusicReview felt that the soundtrack was "outstanding", praising Fredrik Thordendal's contribution to the soundtrack.[11] Conversely, Matt Bertz of Game Informer felt that the "chugging, unimaginative guitar riffs get old quickly".[12]
Track listing
[edit]All tracks are written by Mick Gordon
No. | Title | Length |
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1. | "Deathshead" | 1:40 |
2. | "Adrift" | 1:46 |
3. | "The New Order" | 3:43 |
4. | "14 Years" | 1:21 |
5. | "Frau Engel" | 2:26 |
6. | "Papers, Please" | 2:10 |
7. | "Kill Everyone" | 2:18 |
8. | "Concrete for Miles" | 1:51 |
9. | "Zellenblock B-2" | 2:09 |
10. | "The Kreisau Circle" | 1:23 |
11. | "London Nautica" | 2:49 |
12. | "Konzentrationslager" | 3:07 |
13. | "Herr Faust" (with Fredrik Thordendal) | 2:55 |
14. | "Der Mond" | 5:03 |
15. | "Kybernetik" (with Richard Devine) | 2:06 |
16. | "Ransacked" | 5:04 |
17. | "Prototype" | 3:44 |
18. | "Ende" | 6:10 |
Total length: | 51:45 |
References
[edit]- ^ jfinst (May 23, 2014). "Enhance your day-to-day with the music of Wolfenstein: The New Order". Bethesda Softworks. Retrieved June 8, 2014.
- ^ Good, Owen S. (March 27, 2014). "Wolfenstein's bizarre pop music takes a long, strange trip back to the 1960s". Polygon. Retrieved May 26, 2014.
- ^ Makuch, Eddie (May 12, 2014). "Guitarist from Swedish metal band Meshuggah working on Wolfenstein: The New Order". GameSpot. Retrieved June 8, 2014.
- ^ Greening, Chris (April 17, 2014). "Mick Gordon Interview: Rebooting Wolfenstein and Killer Instinct". Game Music Online. Retrieved June 8, 2014.
- ^ Elawar, Zac (November 15, 2013). "Interview with Killer Instinct, Wolfenstein: The New Order Composer Mick Gordon". Capsule Computers. Retrieved June 8, 2014.
- ^ Matthies, Jens (May 10, 2014). "Interviewly - Jens Matthies May 2014 - reddit AMA". Reddit. Interviewly. Retrieved June 8, 2014.
- ^ Skahan, Brian (May 22, 2014). "Old Dog, New Tricks--Wolfenstein: The New Order Review". GameSkinny. Retrieved June 8, 2014.
- ^ Galbo, John J. (May 20, 2014). "Game Review: Wolfenstein: The New Order". GeekNation. Retrieved June 8, 2014.
- ^ Scimeca, Dennis (May 20, 2014). "Wolfenstein: The New Order review: Satisfying, straightforward Nazi hunting". Ars Technica. Retrieved June 8, 2014.
- ^ Thursten, Chris (May 24, 2014). "Wolfenstein: The New Order review". PC Gamer. Retrieved June 8, 2014.
- ^ Blevins, Tim (June 6, 2014). "Review: Wolfenstein: The New Order". MusicReview. Archived from the original on 2015-03-20. Retrieved June 8, 2014.
- ^ Bertz, Matt (May 19, 2014). "A New Order Following Old Rules - Wolfenstein: The New Order - Xbox One". Game Informer. Archived from the original on May 20, 2014. Retrieved June 8, 2014.